compiler.set_source(test_case->source, "<test>");
if(test_case->compile_mode==GL::SL::Compiler::PROGRAM)
compiler.specialize(test_case->spec_values);
compiler.compile(test_case->compile_mode);
compiler.set_source(test_case->source, "<test>");
if(test_case->compile_mode==GL::SL::Compiler::PROGRAM)
compiler.specialize(test_case->spec_values);
compiler.compile(test_case->compile_mode);