+public:
+ /// Deprecated alias for use_buffer
+ void use_vertex_buffer(Buffer *b) { use_buffer(b); }
+
+ /// Clears all vertices from the array.
+ void clear();
+
+ /// Reserve space for vertices.
+ void reserve(unsigned);
+
+ /// Append a new vertex at the end of the array and return its location.
+ float *append();
+
+ /// Returns the location of a vertex for modification.
+ float *modify(unsigned);
+private:
+ virtual unsigned get_data_size() const;
+ virtual const void *get_data_pointer() const { return &data[0]; }
+
+public:
+ unsigned size() const { return data.size()/stride; }
+ const std::vector<float> &get_data() const { return data; }
+ const float *operator[](unsigned i) const { return &data[0]+i*stride; }
+
+ /** Equivalent to apply(true). For compatibility with the Bindable
+ interface. */
+ void bind() const { apply(); }
+
+ /** Applies component arrays to the GL. If legacy is true, they are applied
+ as is. If legacy is false, any legacy attributes are converted to generic
+ attributes. */
+ void apply(bool legacy = true) const;
+
+private:
+ static void apply_arrays(const std::vector<Array> *, const std::vector<Array> *, const float *, unsigned, bool);
+public:
+ static void unbind();