- for(vector<SlotProxy>::iterator i=slots.begin(); i!=slots.end(); ++i)
- if(i->slot==&slot)
- {
- delete i->slot;
- slots.erase(i);
- make_heap(slots.begin(), slots.end());
- return;
- }
-}
-
-void Timer::tick(bool block)
-{
- if(block)
- tick();
- else
- tick(zero);
+ auto i = find_member(slots, &slot, &SlotProxy::slot);
+ if(i!=slots.end())
+ {
+ delete i->slot;
+ slots.erase(i);
+ make_heap(slots.begin(), slots.end());
+ }