- if(mask&MIN_FILTER)
- glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter);
- if(mask&MAG_FILTER)
- glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter);
- if(mask&MAX_ANISOTROPY)
- glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
- if(mask&WRAP_S)
- glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s);
- if(mask&WRAP_T)
- glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t);
- if(mask&WRAP_R)
- glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r);
- if(mask&GENERATE_MIPMAP)
- glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap);
- if(mask&COMPARE)
- glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
- if(mask&COMPARE_FUNC)
- glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func);