-#ifndef TARGET_H_
-#define TARGET_H_
-
-#include <list>
-#include <map>
-#include <set>
-#include <string>
-#include <sigc++/signal.h>
-#include <msp/time/timestamp.h>
-
-class Builder;
-class Component;
-class SourcePackage;
-class Task;
-class Tool;
-
-/**
-Targets make up the build graph. This class is a base for all target types and
-handles many common tasks. See also FileTarget and VirtualTarget.
-
-Targets can depend on other targets. There are two kinds of dependencies:
-normal and transitive. Normal dependencies will need to be built before the
-target itself, and will cause the target to be rebuilt if modified. Transitive
-dependencies can be used by other targets further down the chain.
-*/
-class Target
-{
-public:
- typedef std::list<Target *> Dependencies;
-
-protected:
- enum State
- {
- INIT,
- PREPARING,
- REBUILD,
- BUILDING,
- UPTODATE,
- BROKEN
- };
-
-public:
- sigc::signal<void> signal_bubble_rebuild;
- sigc::signal<void> signal_modified;
-
-protected:
- Builder &builder;
- const SourcePackage *package;
- const Component *component;
- std::string name;
-
- Tool *tool;
- State state;
- std::string rebuild_reason;
- std::list<std::string> problems;
-
- Dependencies depends;
- Dependencies trans_depends;
- Dependencies side_effects;
- Target *primary_target;
-
- Target(Builder &, const std::string &);
-public:
- virtual ~Target() { }
-
- virtual const char *get_type() const = 0;
- const std::string &get_name() const { return name; }
- const SourcePackage *get_package() const { return package; }
- const Component *get_component() const { return component; }
-
- /** Adds a dependency for the target. Order is preseved and is important
- for some target types. It is an error to create dependency cycles, although
- this won't be detected until the targets are prepared. */
- void add_dependency(Target &);
-
- void add_transitive_dependency(Target &);
-
- /** Adds a side effect for the target. Side effects are not built on their
- own, but together with their primary target. */
- void add_side_effect(Target &);
-
-protected:
- /** Finds dependencies for the target. Called during preparation. If the
- target needs to recursively inspect its dependencies, it should prepare its
- direct dependencies first. */
- virtual void find_dependencies() { }
-
-public:
- /// Returns the dependencies of the target, in the order they were added.
- const Dependencies &get_dependencies() const { return depends; }
-
- const Dependencies &get_transitive_dependencies() const { return trans_depends; }
-
- /// Returns the side effects of the target.
- const Dependencies &get_side_effects() const { return side_effects; }
-
- /// Returns the primary target associated with a side effect target.
- Target *get_primary_target() const { return primary_target; }
-
- /** Tries to locate a target that will help getting this target built. If
- all dependencies are up-to-date, returns this target. If there are no
- targets ready to be built (maybe because they are being built right now),
- returns 0. */
- virtual Target *get_buildable_target();
-
- /** If this target is a proxy for another (such as InstalledFile), return
- that target. Otherwise, return the target itself. Implementors should call
- the function recursively to find the final target. */
- virtual Target *get_real_target() { return this; }
-
- void set_tool(Tool &);
-
- /** Returns the tool used to build the target. To actually build it, call
- the build() function. */
- const Tool *get_tool() const { return tool; }
-
- /** Indicates if it's possible to build this target. */
- bool is_buildable() const { return tool!=0; }
-
- /** Indicates if this target needs rebuilding. Only makes sense after the
- target has been prepared. */
- bool needs_rebuild() const { return state>PREPARING && state<UPTODATE; }
-
- /** Returns the reason for rebuilding this target. Only makes sense after
- the target has been prepared. */
- const std::string &get_rebuild_reason() const { return rebuild_reason; }
-
- /** Forces rebuild of the target. */
- void force_rebuild();
-
-protected:
- /** Marks the target to be rebuilt and specified a reason for it. */
- void mark_rebuild(const std::string &);
-
- /** Checks if the target needs to be rebuilt and why. */
- virtual void check_rebuild() = 0;
-
-public:
- bool is_broken() const { return state==BROKEN; }
-
- const std::list<std::string> &get_problems() const { return problems; }
-
- /** Prepares the target by finding dependencies, recursively preparing them
- and then checking whether rebuilding is needed. */
- void prepare();
-
- /** Invokes the associated Tool to build the target and returns the
- resulting Task. The task must be started by the caller. */
- virtual Task *build();
-
-protected:
- /** Targets can override this to do additional setup on the Task. This is
- also called on side effects, which normally do not get built by themselves. */
- virtual void build(Task &) { }
-
- /** Handler for Task::signal_finished. */
- virtual void build_finished(bool);
-
- virtual void modified() { }
-
-public:
- /** Removes any results of building the target. */
- virtual void clean() { }
-};
-
-#endif