+ tool = &t;
+ for(Dependencies::const_iterator i=side_effects.begin(); i!=side_effects.end(); ++i)
+ (*i)->set_tool(t);
+}
+
+void Target::force_rebuild()
+{
+ if(!is_buildable())
+ throw logic_error("Target::force_rebuild");
+ mark_rebuild("Forced rebuild");
+}
+
+void Target::mark_rebuild(const string &reason)
+{
+ if(reason.empty())
+ throw invalid_argument("No reason given for rebuilding "+name);
+
+ state = REBUILD;
+ rebuild_reason = reason;
+
+ builder.get_logger().log("rebuild", format("Rebuilding %s: %s", name, reason));
+
+ signal_bubble_rebuild.emit();