- const GL::Color &get_font_color() const { return font_color; }
- const PartSeq &get_parts() const { return parts; }
- const Part *get_part(const std::string &) const;
+ const GL::Color &get_font_color(State) const;
+ const GL::Sampler &get_sampler() const;
+ const std::vector<Part> &get_parts() const { return parts; }
+ const Part *find_part(const std::string &) const;
+ bool compare_states(State, State) const;