- unsigned get_width_divisor() const { return width_div; }
- unsigned get_height_divisor() const { return height_div; }
- bool is_aspect_kept() const { return keep_aspect; }
- float get_field_of_view() const { return fov; }
+ float get_width_factor() const { return width_factor; }
+ float get_height_factor() const { return height_factor; }
+ float get_aspect_factor() const { return aspect_factor; }
+ const Geometry::Angle<float> &get_field_of_view() const { return fov; }
+ float get_frustum_skew() const { return frustum_skew; }