+
+class VertexShader: public Shader
+{
+public:
+ VertexShader();
+ VertexShader(const std::string &);
+};
+
+
+class FragmentShader: public Shader
+{
+public:
+ FragmentShader();
+ FragmentShader(const std::string &);
+};
+
+
+class GeometryShader: public Shader
+{
+public:
+ GeometryShader();
+ GeometryShader(const std::string &);
+};
+