- for(set<const Renderable *, Compare>::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
- if((*i)->has_pass(tag))
- (*i)->render(tag);
-}
-
-
-bool Scene::Compare::operator()(const Renderable *a, const Renderable *b) const
-{
- if(a->get_order()!=b->get_order())
- return a->get_order()<b->get_order();
- return a<b;