virtual int get_load_priority() const { return 0; }
virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) = 0;
virtual bool is_loaded() const;
virtual int get_load_priority() const { return 0; }
virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) = 0;
virtual bool is_loaded() const;