#include <msp/gl/extensions/arb_direct_state_access.h>
#include <msp/gl/extensions/ext_framebuffer_multisample.h>
#include <msp/gl/extensions/ext_framebuffer_object.h>
#include <msp/gl/extensions/arb_direct_state_access.h>
#include <msp/gl/extensions/ext_framebuffer_multisample.h>
#include <msp/gl/extensions/ext_framebuffer_object.h>
void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht)
{
if(!samples)
return storage(fmt, wd, ht);
static Require _req(EXT_framebuffer_multisample);
void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht)
{
if(!samples)
return storage(fmt, wd, ht);
static Require _req(EXT_framebuffer_multisample);