- virtual bool has_pass(const Tag &tag) const =0;
- virtual void render(const Tag &tag=Tag()) const =0;
+ /** Returns a key used for grouping Renderables in an InstanceScene. The
+ returned value is treated as opaque. */
+ virtual long get_instance_key() const { return 0; }
+
+ /** Renders the renderable without a renderer. This can be convenient in
+ some simple cases, but most renderables don't need to implement this
+ method. */
+ virtual void render(const Tag & = Tag()) const;
+
+ /** Renders the renderable. Implementors should take care to return the
+ renderer to the state it was in, for example by using Renderer::Push. */
+ virtual void render(Renderer &, const Tag & = Tag()) const = 0;