+ void uniform1_array(const std::string &, unsigned, const float *);
+ void uniform2_array(const std::string &, unsigned, const float *);
+ void uniform3_array(const std::string &, unsigned, const float *);
+ void uniform4_array(const std::string &, unsigned, const float *);
+ void uniform_matrix4_array(const std::string &, unsigned, const float *);
+
+private:
+ void find_uniforms_for_block(Block &, const Program::UniformBlockInfo &) const;
+ UniformBlock *create_block(const Program::UniformBlockInfo &) const;
+ const UniformBlock *get_block(const Program &, const Program::UniformBlockInfo *) const;