+
+ for(PassList::const_iterator i=passes.begin(); i!=passes.end(); ++i)
+ {
+ Bind bind_depth_test(i->get_depth_test());
+ Bind bind_blend(i->get_blend());
+ renderer.set_lighting(i->get_lighting());
+
+ for(vector<Slot>::const_iterator j=renderables.begin(); j!=renderables.end(); ++j)
+ if(j->passes.empty() || j->passes.count(i->get_tag()))
+ renderer.render(*j->renderable, i->get_tag());
+ }
+
+ if(target[0])
+ {
+ if(samples)
+ target[0]->fbo.blit_from(target_ms->fbo, COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT, false);
+
+ for(unsigned i=0; i<postproc.size(); ++i)
+ {
+ unsigned j = i%2;
+ if(i+1<postproc.size())
+ target[1-j]->fbo.bind();
+ else
+ out_fbo->bind();
+ postproc[i]->render(target[j]->color, target[j]->depth);
+ }
+
+ out_fbo->bind();
+ }
+
+ if(!was_in_frame)
+ finish_frame();
+}
+
+void Pipeline::create_targets(unsigned recreate)
+{
+ if(recreate>=2)
+ {
+ delete target[0];
+ delete target[1];
+ target[0] = 0;
+ target[1] = 0;
+ }
+ if(recreate>=1)
+ {
+ delete target_ms;
+ target_ms = 0;
+ }
+
+ PixelFormat fmt = (hdr ? RGB16F : RGB);
+ if(!postproc.empty() || samples)
+ {
+ if(!target[0])
+ target[0] = new RenderTarget(width, height, fmt);
+ if(!target[1] && postproc.size()>1)
+ target[1] = new RenderTarget(width, height, fmt);
+ }
+
+ if(!target_ms && samples)
+ target_ms = new MultisampleTarget(width, height, samples, fmt);
+}
+
+
+Pipeline::Pass::Pass(const Tag &t):
+ tag(t),
+ lighting(0),
+ depth_test(0),
+ blend(0)
+{ }
+
+void Pipeline::Pass::set_lighting(const Lighting *l)
+{
+ lighting = l;
+}
+
+void Pipeline::Pass::set_depth_test(const DepthTest *d)
+{
+ depth_test = d;
+}
+
+void Pipeline::Pass::set_blend(const Blend *b)
+{
+ blend = b;
+}
+
+
+Pipeline::Slot::Slot(const Renderable *r):
+ renderable(r)
+{ }
+
+
+Pipeline::RenderTarget::RenderTarget(unsigned w, unsigned h, PixelFormat f)
+{
+ color.set_min_filter(NEAREST);
+ color.set_mag_filter(NEAREST);
+ color.set_wrap(CLAMP_TO_EDGE);
+ color.storage(f, w, h);
+ fbo.attach(COLOR_ATTACHMENT0, color, 0);
+
+ depth.set_min_filter(NEAREST);
+ depth.set_mag_filter(NEAREST);
+ depth.set_wrap(CLAMP_TO_EDGE);
+ depth.storage(DEPTH_COMPONENT, w, h);
+ fbo.attach(DEPTH_ATTACHMENT, depth, 0);
+
+ fbo.require_complete();
+}
+
+
+Pipeline::MultisampleTarget::MultisampleTarget(unsigned w, unsigned h, unsigned s, PixelFormat f)
+{
+ color.storage_multisample(s, f, w, h);
+ fbo.attach(COLOR_ATTACHMENT0, color);
+
+ depth.storage_multisample(s, DEPTH_COMPONENT, w, h);
+ fbo.attach(DEPTH_ATTACHMENT, depth);
+
+ fbo.require_complete();