Geometry rgeom = geom;
align.apply(rgeom, parent, margin);
GL::MeshBuilder bld(cache.create_mesh(*this, *graphic[state]->get_texture()));
Geometry rgeom = geom;
align.apply(rgeom, parent, margin);
GL::MeshBuilder bld(cache.create_mesh(*this, *graphic[state]->get_texture()));