- const char *get_class() const { return "panel"; }
- void render_part(const Part &) const;
- void set_pointer_focus(Widget *);
+public:
+ Panel();
+ virtual ~Panel();
+
+ virtual const char *get_class() const { return "panel"; }
+
+ void set_layout(Layout *);
+ virtual void autosize();
+
+protected:
+ virtual void render_special(const Part &, GL::Renderer &) const;
+
+ virtual void on_geometry_change();
+ virtual void on_child_added(Widget &);
+ virtual void on_child_removed(Widget &);