- Panel(const Resources &);
- ~Panel();
-
- void add(Widget &);
- void remove(Widget &);
- const std::list<Widget *> &get_children() const { return children; }
- void raise(Widget &);
- void set_focus(Widget &);
-
- virtual void button_press(int, int, unsigned);
- virtual void button_release(int, int, unsigned);
- virtual void pointer_motion(int, int);
- virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t);
- virtual void key_release(unsigned, unsigned);
- virtual void focus_out();
-
- // These functions are not intended to be called from outside GLtk
- void child_hidden(Widget &);
- void grab_pointer(Widget &);
- void ungrab_pointer(Widget &);
- void grab_focus(Widget &);
-private: