+void ObjectInstance::render(Renderer &renderer, const Tag &tag) const
+{
+ object.render(renderer, *this, tag);
+}
+
+void ObjectInstance::setup_render(Renderer &renderer, const Tag &) const
+{
+ renderer.transform(matrix);
+}
+
+unsigned ObjectInstance::get_level_of_detail(const Renderer &renderer) const
+{
+ return renderer.get_object_lod_bias();
+}
+
+
+ObjectInstance::Loader::Loader(ObjectInstance &o):
+ DataFile::ObjectLoader<ObjectInstance>(o)