+private:
+ struct LevelOfDetail;
+
+ class LodLoader: public DataFile::CollectionObjectLoader<Object>
+ {
+ private:
+ unsigned index;
+ LevelOfDetail &lod;
+
+ public:
+ LodLoader(Object &, unsigned, Collection *);
+
+ private:
+ void mesh(const std::string &);
+ void mesh_inline();
+ void technique(const std::string &);
+ void technique_inline();
+ };
+