RefPtr<const Mesh> &ptr = get_lod(i, "Object::set_mesh").mesh;
if(i==0 && ptr && lod0_watched)
if(ResourceManager *rm = ptr->get_manager())
RefPtr<const Mesh> &ptr = get_lod(i, "Object::set_mesh").mesh;
if(i==0 && ptr && lod0_watched)
if(ResourceManager *rm = ptr->get_manager())