float get_offset() const { return track_pos.offs; }
const Vector &get_position() const { return position; }
float get_direction() const { return direction; }
float get_offset() const { return track_pos.offs; }
const Vector &get_position() const { return position; }
float get_direction() const { return direction; }
const Bogie &get_bogie(unsigned) const;
const Axle &get_bogie_axle(unsigned, unsigned) const;
const Rod &get_rod(unsigned) const;
const Bogie &get_bogie(unsigned) const;
const Axle &get_bogie_axle(unsigned, unsigned) const;
const Rod &get_rod(unsigned) const;