- float wheelbase = axles.front().position-axles.back().position;
- tp = get_point(track_pos, wheelbase, -axles.back().position/wheelbase);
- }
- else if(bogies.size()>=2)
- {
- TrackPosition front = track_pos;
- front.advance(bogies.front().position);
- TrackPosition back = track_pos;
- back.advance(bogies.back().position);
- float bogie_spacing = bogies.front().position-bogies.back().position;
- adjust_for_distance(front, back, bogie_spacing);
-
- const vector<VehicleType::Axle> &front_axles = bogies.front().axles;
- float wheelbase = front_axles.front().position-front_axles.back().position;
- TrackPoint front_point = get_point(front, wheelbase, -front_axles.back().position/wheelbase);
-
- const vector<VehicleType::Axle> &back_axles = bogies.back().axles;
- wheelbase = back_axles.front().position-back_axles.back().position;
- TrackPoint back_point = get_point(back, wheelbase, -back_axles.back().position/wheelbase);
+ OrientedPoint front_point = placement.get_bogie_point(bogies.front().type->index);
+ bogies.front().direction = front_point.rotation-p.rotation;