+void TrackAppearance::Loader::tie_length(float l)
+{
+ obj.tie_length = l/1000;
+}
+
+void TrackAppearance::Loader::tie_profile()
+{
+ load_sub(obj.tie_profile);
+}
+
+void TrackAppearance::Loader::tie_spacing(float s)
+{
+ obj.tie_spacing = s/1000;
+}
+