+void Layout::Loader::turnout(unsigned addr)
+{
+ /* Kinda slow, but maintaining a map of turnouts seems more trouble than
+ it's worth at this point. */
+ const set<Track *> &tracks = obj.objects.get<Track>();
+ for(set<Track *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
+ if((*i)->get_turnout_address()==addr)
+ {
+ load_sub(**i);
+ return;
+ }
+
+ throw key_error(addr);
+}
+
+void Layout::Loader::turnout2(unsigned addr, unsigned path)