- obj.path_profile.append_vertex(Vector(0.1*obj.gauge, 0), false);
- obj.path_profile.append_vertex(Vector(-0.1*obj.gauge, 0), false);
+ obj.path_profile.append_vertex(Vector(0.1*obj.gauge, 0, 0), false);
+ obj.path_profile.append_vertex(Vector(-0.1*obj.gauge, 0, 0), false);