- else
- next_ctrl->set_control(n, v);
-}
-
-const Controller::Control &AIControl::get_control(const string &n) const
-{
- if(n==target_speed.name)
- return target_speed;
- else
- return next_ctrl->get_control(n);
-}
-
-float AIControl::get_speed() const
-{
- return next_ctrl->get_speed();
-}
-
-bool AIControl::get_reverse() const
-{
- return next_ctrl->get_reverse();