+ vehicles[0]->place(bep.track, bep.track_ep, 0, Vehicle::FRONT_AXLE);
+}
+
+void Train::release_blocks(list<BlockRef> &blocks)
+{
+ release_blocks(blocks, blocks.begin(), blocks.end());
+}
+
+void Train::release_blocks(list<BlockRef> &blocks, list<BlockRef>::iterator begin, list<BlockRef>::iterator end)
+{
+ while(begin!=end)
+ {
+ Block *block = begin->block;
+ blocks.erase(begin++);
+ block->reserve(0);
+ }
+}
+
+void Train::reverse_blocks(list<BlockRef> &blocks) const
+{
+ blocks.reverse();
+ for(list<BlockRef>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
+ i->entry = i->block->traverse(i->entry);
+}
+
+
+Train::BlockRef::BlockRef(Block *b, unsigned e):
+ block(b),
+ entry(e)
+{ }
+
+Train::BlockRef Train::BlockRef::next() const
+{
+ Block *blk = block->get_endpoints()[block->traverse(entry)].link;
+ if(!blk)
+ throw InvalidState("At end of line");
+
+ int ep = blk->get_endpoint_by_link(*block);
+ if(ep<0)
+ throw LogicError("Block links are inconsistent");
+
+ return BlockRef(blk, ep);
+}
+
+
+Train::RealSpeed::RealSpeed():
+ speed(0),
+ weight(0)
+{ }
+
+void Train::RealSpeed::add(float s, float w)
+{
+ speed = (speed*weight+s*w)/(weight+w);
+ weight = min(weight+w, 300.0f);