- float a=((radius<0) ? -length : length);
- Point p=get_point(length*abs(radius));
- eps.push_back(Endpoint(p.x, p.y, dir+a, 1<<route));
+ float a = ((radius<0) ? -length : length);
+ Point p = get_point(length*abs(radius));
+ eps.push_back(Endpoint(p.x, p.y, dir+a, 1<<path));