- void add_track(Track &);
- void remove_track(Track &);
- void check_links();
- void load(const std::string &);
- int save(const std::string &);
+ void remove_track(Track &);
+
+ void add_block(Block &);
+ Block &get_block(unsigned) const;
+ Block &get_block_by_track(const Track &) const;
+ const std::set<Block *> &get_blocks() const { return blocks; }
+ void create_blocks();
+ void create_blocks(const Track &);
+ void remove_block(Block &);
+
+ void add_route(Route &);
+ const std::map<std::string, Route *> &get_routes() const { return routes; }
+ Route &get_route(const std::string &) const;
+ void remove_route(Route &);
+
+ void add_train(Train &);
+ Train &get_train(unsigned) const;
+ const std::map<unsigned, Train *> &get_trains() const { return trains; }
+ void remove_train(Train &);
+
+ void add_vehicle(Vehicle &);
+ void remove_vehicle(Vehicle &);
+
+ void tick();
+ void emergency(const std::string &);
+
+ void save(const std::string &);
+ void save_trains(const std::string &);
+private:
+ void check_links();
+ void check_routes();
+ void sensor_event(unsigned, bool);