- VideoMode(): width(0), height(0), rate(0) { }
- VideoMode(unsigned w, unsigned h): width(w), height(h), rate(0) { }
+struct MSPGUI_API VideoMode
+{
+ unsigned index = 0;
+ const Monitor *monitor = nullptr;
+ unsigned width = 0;
+ unsigned height = 0;
+ float rate = 0.0f;
+ VideoRotation rotation = ROTATE_ANY;
+
+ VideoMode() = default;
+ VideoMode(unsigned, unsigned);