void GLContext::window_resized(unsigned w, unsigned h)
{
XMoveResizeWindow(display.get_private().display, priv->subwnd, 0, 0, w, h);
void GLContext::window_resized(unsigned w, unsigned h)
{
XMoveResizeWindow(display.get_private().display, priv->subwnd, 0, 0, w, h);