+ConstantSpecializer::ConstantSpecializer():
+ values(0)
+{ }
+
+void ConstantSpecializer::apply(Stage &stage, const map<string, int> &v)
+{
+ values = &v;
+ stage.content.visit(*this);
+}
+
+void ConstantSpecializer::visit(VariableDeclaration &var)
+{
+ bool specializable = false;
+ if(var.layout)
+ {
+ vector<Layout::Qualifier> &qualifiers = var.layout->qualifiers;
+ for(vector<Layout::Qualifier>::iterator i=qualifiers.begin(); (!specializable && i!=qualifiers.end()); ++i)
+ if(i->name=="constant_id")
+ {
+ specializable = true;
+ qualifiers.erase(i);
+ }
+
+ if(qualifiers.empty())
+ var.layout = 0;
+ }
+
+ if(specializable)
+ {
+ map<string, int>::const_iterator i = values->find(var.name);
+ if(i!=values->end())
+ {
+ RefPtr<Literal> literal = new Literal;
+ if(var.type=="bool")
+ {
+ literal->token = (i->second ? "true" : "false");
+ literal->value = static_cast<bool>(i->second);
+ }
+ else if(var.type=="int")
+ {
+ literal->token = lexical_cast<string>(i->second);
+ literal->value = i->second;
+ }
+ var.init_expression = literal;
+ }
+ }
+}
+
+