+ if(features.target_api==VULKAN)
+ {
+ desc_set = get_layout_value(layout.get(), "set");
+ if(desc_set<0 && bind_point>=0)
+ {
+ desc_set = 0;
+ add_layout_qualifier(layout, Layout::Qualifier("set", desc_set));
+ }
+
+ if(desc_set>=0)
+ uniforms[name].desc_set = desc_set;
+ }