+void Sides::Loader::horizontal(unsigned h)
+{
+ obj.right = h;
+ obj.left = h;
+}
+
+void Sides::Loader::vertical(unsigned v)
+{
+ obj.top = v;
+ obj.bottom = v;
+}
+
+
+void Alignment::apply(Geometry &geom, const Geometry &parent) const
+{
+ if(parent.w>geom.w)
+ {
+ geom.w += static_cast<unsigned>((parent.w-geom.w)*w);
+ geom.x += static_cast<int>((parent.w-geom.w)*x);
+ }
+ if(parent.h>geom.h)
+ {
+ geom.h += static_cast<unsigned>((parent.h-geom.h)*h);
+ geom.y += static_cast<int>((parent.h-geom.h)*y);
+ }
+}
+
+void Alignment::apply(Geometry &geom, const Geometry &parent, const Sides &margin) const
+{
+ Geometry content = parent;
+ content.w -= margin.left+margin.right;
+ content.h -= margin.bottom+margin.top;
+
+ geom.x += margin.left;
+ geom.y += margin.bottom;
+
+ apply(geom, content);
+}
+