- /** Builds the primitives for a string. The PrimitiveBuilder should be
- associated with a target that has at least VERTEX2 and TEXCOORD2 components.
- The texture is not bound, to avoid unnecessary bindings when creating
- meshes. */
+ /** Builds the primitives for a string. Two-dimensional vertex and texture
+ coordinates are generated. Size 1.0 is used for building; set up the
+ builder's matrix before the call. The texture is not bound, to avoid
+ unnecessary bindings when creating meshes. */