- glIsRenderbufferEXT=reinterpret_cast<PFNGLISRENDERBUFFEREXTPROC>(get_proc_address("glIsRenderbufferEXT"));
- glBindRenderbufferEXT=reinterpret_cast<PFNGLBINDRENDERBUFFEREXTPROC>(get_proc_address("glBindRenderbufferEXT"));
- glDeleteRenderbuffersEXT=reinterpret_cast<PFNGLDELETERENDERBUFFERSEXTPROC>(get_proc_address("glDeleteRenderbuffersEXT"));
- glGenRenderbuffersEXT=reinterpret_cast<PFNGLGENRENDERBUFFERSEXTPROC>(get_proc_address("glGenRenderbuffersEXT"));
- glRenderbufferStorageEXT=reinterpret_cast<PFNGLRENDERBUFFERSTORAGEEXTPROC>(get_proc_address("glRenderbufferStorageEXT"));
- glGetRenderbufferParameterivEXT=reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC>(get_proc_address("glGetRenderbufferParameterivEXT"));
- glIsFramebufferEXT=reinterpret_cast<PFNGLISFRAMEBUFFEREXTPROC>(get_proc_address("glIsFramebufferEXT"));
- glBindFramebufferEXT=reinterpret_cast<PFNGLBINDFRAMEBUFFEREXTPROC>(get_proc_address("glBindFramebufferEXT"));
- glDeleteFramebuffersEXT=reinterpret_cast<PFNGLDELETEFRAMEBUFFERSEXTPROC>(get_proc_address("glDeleteFramebuffersEXT"));
- glGenFramebuffersEXT=reinterpret_cast<PFNGLGENFRAMEBUFFERSEXTPROC>(get_proc_address("glGenFramebuffersEXT"));
- glCheckFramebufferStatusEXT=reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC>(get_proc_address("glCheckFramebufferStatusEXT"));
- glFramebufferTexture1DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE1DEXTPROC>(get_proc_address("glFramebufferTexture1DEXT"));
- glFramebufferTexture2DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DEXTPROC>(get_proc_address("glFramebufferTexture2DEXT"));
- glFramebufferTexture3DEXT=reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DEXTPROC>(get_proc_address("glFramebufferTexture3DEXT"));
- glFramebufferRenderbufferEXT=reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC>(get_proc_address("glFramebufferRenderbufferEXT"));
- glGetFramebufferAttachmentParameterivEXT=reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC>(get_proc_address("glGetFramebufferAttachmentParameterivEXT"));
- glGenerateMipmapEXT=reinterpret_cast<PFNGLGENERATEMIPMAPEXTPROC>(get_proc_address("glGenerateMipmapEXT"));
+ glIsRenderbufferEXT = reinterpret_cast<PFNGLISRENDERBUFFEREXTPROC>(get_proc_address("glIsRenderbufferEXT"));
+ glBindRenderbufferEXT = reinterpret_cast<PFNGLBINDRENDERBUFFEREXTPROC>(get_proc_address("glBindRenderbufferEXT"));
+ glDeleteRenderbuffersEXT = reinterpret_cast<PFNGLDELETERENDERBUFFERSEXTPROC>(get_proc_address("glDeleteRenderbuffersEXT"));
+ glGenRenderbuffersEXT = reinterpret_cast<PFNGLGENRENDERBUFFERSEXTPROC>(get_proc_address("glGenRenderbuffersEXT"));
+ glRenderbufferStorageEXT = reinterpret_cast<PFNGLRENDERBUFFERSTORAGEEXTPROC>(get_proc_address("glRenderbufferStorageEXT"));
+ glGetRenderbufferParameterivEXT = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC>(get_proc_address("glGetRenderbufferParameterivEXT"));
+ glIsFramebufferEXT = reinterpret_cast<PFNGLISFRAMEBUFFEREXTPROC>(get_proc_address("glIsFramebufferEXT"));
+ glBindFramebufferEXT = reinterpret_cast<PFNGLBINDFRAMEBUFFEREXTPROC>(get_proc_address("glBindFramebufferEXT"));
+ glDeleteFramebuffersEXT = reinterpret_cast<PFNGLDELETEFRAMEBUFFERSEXTPROC>(get_proc_address("glDeleteFramebuffersEXT"));
+ glGenFramebuffersEXT = reinterpret_cast<PFNGLGENFRAMEBUFFERSEXTPROC>(get_proc_address("glGenFramebuffersEXT"));
+ glCheckFramebufferStatusEXT = reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC>(get_proc_address("glCheckFramebufferStatusEXT"));
+ glFramebufferTexture1DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE1DEXTPROC>(get_proc_address("glFramebufferTexture1DEXT"));
+ glFramebufferTexture2DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DEXTPROC>(get_proc_address("glFramebufferTexture2DEXT"));
+ glFramebufferTexture3DEXT = reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DEXTPROC>(get_proc_address("glFramebufferTexture3DEXT"));
+ glFramebufferRenderbufferEXT = reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC>(get_proc_address("glFramebufferRenderbufferEXT"));
+ glGetFramebufferAttachmentParameterivEXT = reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC>(get_proc_address("glGetFramebufferAttachmentParameterivEXT"));
+ glGenerateMipmapEXT = reinterpret_cast<PFNGLGENERATEMIPMAPEXTPROC>(get_proc_address("glGenerateMipmapEXT"));