#include <msp/gltk/hslider.h>
#include <msp/gltk/label.h>
#include <msp/gltk/panel.h>
#include <msp/gltk/toggle.h>
#include <msp/gltk/hslider.h>
#include <msp/gltk/label.h>
#include <msp/gltk/panel.h>
#include <msp/gltk/toggle.h>
Msp::GLtk::Label *lbl_name;
Msp::GLtk::HSlider *sld_speed;
Msp::GLtk::Label *lbl_speed;
Msp::GLtk::Label *lbl_name;
Msp::GLtk::HSlider *sld_speed;
Msp::GLtk::Label *lbl_speed;
Msp::GLtk::Label *lbl_status;
Msp::GLtk::Toggle *tgl_forward;
std::map<unsigned, Msp::GLtk::Toggle *> tgl_funcs;
Msp::GLtk::Label *lbl_status;
Msp::GLtk::Toggle *tgl_forward;
std::map<unsigned, Msp::GLtk::Toggle *> tgl_funcs;
public:
TrainPanel(Engineer &, const Msp::GLtk::Resources &, Marklin::Train &);
private:
void speed_slider_changed(double);
void train_speed_changed(unsigned);
public:
TrainPanel(Engineer &, const Msp::GLtk::Resources &, Marklin::Train &);
private:
void speed_slider_changed(double);
void train_speed_changed(unsigned);
- void loco_function_changed(unsigned, bool);
+ void train_reverse_changed(bool);
+ void train_function_changed(unsigned, bool);
+ void train_route_changed(const Marklin::Route *);
void forward_toggled(bool);
void func_toggled(bool, unsigned);
void forward_toggled(bool);
void func_toggled(bool, unsigned);