- bld.vertex(0, ts/2, ts/4);
- bld.vertex(0, ts/2, -ts/4);
- bld.vertex(0, 0, ts/4);
- bld.vertex(0, 0, -ts/4);
- bld.vertex(ts/2, 0, ts/4);
- bld.vertex(ts/2, 0, -ts/4);
+ if(edit_size==0)
+ {
+ bld.vertex(0, ts/2, ts/4);
+ bld.vertex(0, ts/2, -ts/4);
+ bld.vertex(0, 0, ts/4);
+ bld.vertex(0, 0, -ts/4);
+ bld.vertex(ts/2, 0, ts/4);
+ bld.vertex(ts/2, 0, -ts/4);
+ }
+ else
+ {
+ bld.vertex(0, 0, ts/4);
+ bld.vertex(0, 0, -ts/4);
+ bld.vertex(edit_size*ts, 0, ts/4);
+ bld.vertex(edit_size*ts, 0, -ts/4);
+ bld.vertex(edit_size*ts, edit_size*ts, ts/4);
+ bld.vertex(edit_size*ts, edit_size*ts, -ts/4);
+ bld.vertex(0, edit_size*ts, ts/4);
+ bld.vertex(0, edit_size*ts, -ts/4);
+ bld.element(0);
+ bld.element(1);
+ }