- for(set<Track *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- const vector<Track *> &links=(*i)->get_links();
- for(vector<Track *>::const_iterator j=links.begin(); j!=links.end(); ++j)
- if(*j && tracks.insert(*j).second)
- changed=true;
- }
+
+ if(changed)
+ signal_changed.emit();
+}
+
+void Selection::select_blocks()
+{
+ bool changed = false;
+ for(set<Object *>::iterator i=objects.begin(); i!=objects.end(); ++i)
+ if(Track *track = dynamic_cast<Track *>(*i))
+ {
+ const set<Track *> &btracks = track->get_block().get_tracks();
+ for(set<Track *>::iterator j=btracks.begin(); j!=btracks.end(); ++j)
+ if(objects.insert(*j).second)
+ changed = true;
+ }