- for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j)
- if(j->track->snap_to(**i, false))
- snapped = &*j;
- }
-
- if(snapped)
- {
- float da = snapped->track->get_rotation()-snapped->rot;
- float c = cos(da);
- float s = sin(da);
- const Point &sp = snapped->track->get_position();
- for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- if(&*i==snapped)
- continue;
-
- Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
- i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z));
- i->track->set_rotation(i->rot+da);
- }
- }
- }
- else if(mode==ROTATE)
- {
- float a = atan2(gpointer.y-center.y, gpointer.x-center.x);
- angle += a-rot_origin;
- rot_origin = a;
-
- for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- float c = cos(angle);
- float s = sin(angle);
- i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z));
- i->track->set_rotation(angle+i->rot);
- }
- }
- else if(mode==ELEVATE)
- {
- float dz = (y-elev_origin)/1000.;
-
- signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000));
-
- for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
-
- for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
- (*i)->check_slope();
- }
-}
-
-void Manipulator::selection_changed()
-{
- if(mode)
- cancel();
-
- tracks.clear();
- const set<Track *> &stracks = selection.get_tracks();
- tracks.insert(tracks.end(), stracks.begin(), stracks.end());
-
- update_neighbors();
- update_tracks();
-}
-
-void Manipulator::update_tracks()
-{
- Point minp, maxp;
- for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
- {
- unsigned n_endpoints = i->track->get_type().get_endpoints().size();
- for(unsigned j=0; j<n_endpoints; ++j)
- {
- Point p = i->track->get_endpoint_position(j);
- if(i==tracks.begin() && j==0)
- minp = maxp = p;
- else
- {
- minp.x = min(minp.x, p.x);
- maxp.x = max(maxp.x, p.x);
- minp.y = min(minp.y, p.y);
- maxp.y = max(maxp.y, p.y);
- minp.z = min(minp.z, p.z);
- }