- set<Object *> object_set;
- for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i)
- object_set.insert(i->object);
- for(ObjectArray::iterator i=objects.begin(); i!=objects.end(); ++i)
- {
- unsigned nls = i->object->get_n_link_slots();
- for(unsigned j=0; j<nls; ++j)
- if(Object *link = i->object->get_link(j))
- if(!object_set.count(link))
- i->object->break_link(j);
- }
-
- const set<Track *> <racks = designer.get_layout().get_all<Track>();
- for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
- {
- bool ok = true;
- for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && ok); ++j)
- ok = (j->object!=*i);
- if(!ok) continue;
+ unsigned nls = i->object->get_n_link_slots();
+ for(unsigned j=0; j<nls; ++j)
+ if(Object *link = i->object->get_link(j))
+ if(!object_set.count(link))
+ i->object->break_link(j);
+ }