- // XXX Should fix GLtk so this would not be needed
- glColor3f(1.0, 1.0, 1.0);
-}
-
-void Designer::track_added(Track &trk)
-{
- new_tracks.push_back(&trk);
-}
-
-void Designer::track_removed(Track &trk)
-{
- list<Track *>::iterator i = find(new_tracks.begin(), new_tracks.end(), &trk);
- if(i!=new_tracks.end())
- new_tracks.erase(i);