- DataFile::load(ui_res, "marklin.res");
- root = new GLtk::Root(ui_res, window);
- root->signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
- root->signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
- root->signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
- root->signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));
+ root.signal_key_press.connect(sigc::mem_fun(this, &Designer::key_press));
+ root.signal_button_press.connect(sigc::mem_fun(this, &Designer::button_press));
+ root.signal_pointer_motion.connect(sigc::mem_fun(this, &Designer::pointer_motion));
+ root.signal_tooltip.connect(sigc::mem_fun(this, &Designer::tooltip));