- TextureCube();
-
- /** Defines storage structure for the texture. If lv is zero, the number
- of mipmap levels is automatically determined from storage dimensions.
-
- Must be called before an image can be uploaded. Once storage is defined,
- it can't be changed. */
- void storage(PixelFormat fmt, unsigned size, unsigned lv = 0);
-
- DEPRECATED void storage(PixelComponents c, unsigned s, unsigned l = 0)
- { storage(make_pixelformat(c, UNSIGNED_BYTE), s, l); }
-
- /** Allocates storage for the cube faces. The contents are initially
- undefined. If storage has already been allocated, does nothing. */
- void allocate(unsigned level);
+ /** Sets storage format and dimensions and allocates memory for the texture.
+ If lv is zero, a complete mipmap pyramid is automatically created. Storage
+ cannot be changed once set. */
+ void storage(PixelFormat, unsigned size, unsigned lv = 0);