Three-dimensional texture. Consists of an array of texels in the shape of a
right cuboid. Texture coordinates have a principal range of [0, 1].
*/
Three-dimensional texture. Consists of an array of texels in the shape of a
right cuboid. Texture coordinates have a principal range of [0, 1].
*/
/** Defines storage structure for the texture. If lv is zero, the number
of mipmap levels is automatically determined from storage dimensions.
/** Defines storage structure for the texture. If lv is zero, the number
of mipmap levels is automatically determined from storage dimensions.