+/**
+Two-dimensional multisample texture, consisting of a rectancular array of
+texels with multiple samples each.
+
+The contents of multisample textures can not be set through API. Their primary
+use is as Framebuffer attachments.
+
+Multisample textures can't have mipmaps.
+*/
+class Texture2DMultisample: public Texture2DMultisampleBackend