+Mesh::Mesh(Mesh &&other):
+ Resource(move(other)),
+ vertices(move(other.vertices)),
+ batches(move(other.batches)),
+ vbuf(other.vbuf),
+ ibuf(other.ibuf),
+ vtx_setup(move(other.vtx_setup)),
+ dirty(other.dirty),
+ disallow_rendering(other.disallow_rendering),
+ face_winding(other.face_winding),
+ debug_name(move(other.debug_name))