- void attach(FrameAttachment attch, Texture2DMultisample &tex);
- void attach(FrameAttachment attch, Texture3D &tex, unsigned layer, unsigned level = 0);
- void attach(FrameAttachment attch, TextureCube &tex, TextureCubeFace face, unsigned level = 0);
- void attach_layered(FrameAttachment attch, Texture3D &tex, unsigned level = 0);
- void attach_layered(FrameAttachment attch, TextureCube &tex, unsigned level = 0);
- void detach(FrameAttachment attch);
+ void attach(FrameAttachment attch, Texture2DMultisample &);
+
+ /** Attaches a single layer from a 3-dimensional texture to the
+ framebuffer. */
+ void attach(FrameAttachment attch, Texture3D &, unsigned layer, unsigned level = 0);