protected:
enum LoopMode
{
NONE, /// No main loop - main() will just return
SLEEP, /// Only sleep in the main loop - useful for servers
TICK_SLEEP, /// Call tick every iteration, with a short sleep in between
protected:
enum LoopMode
{
NONE, /// No main loop - main() will just return
SLEEP, /// Only sleep in the main loop - useful for servers
TICK_SLEEP, /// Call tick every iteration, with a short sleep in between